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61. Is a Caracal on L3 missions feasible? - in Missions & Complexes [original thread]
just in case isk isn't the issues and you're limited by skills only: the navy caracal is a brilliant little level 3 boat. worth rigging, when you can afford it, especially if you have any interest in cosmos missions, where some plexes allow t1 cru...
- by Bom Bolenath - at 2008.03.01 03:33:00
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62. Level Vs, where CCP went wrong - in Missions & Complexes [original thread]
where ccp went wrong with lvl 5s (my $.02): 1. neut towers amplify existing pro-caldari pve mechanics 2. low sec post-HICs is hardly worth dealing with, let alone without a proper reward:risk ratio. 3. uber "gang PVE" content that can be soloed b...
- by Bom Bolenath - at 2008.03.01 03:24:00
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63. How much better is a CNR really? - in Missions & Complexes [original thread]
Edited by: Bom Bolenath on 20/02/2008 16:00:47 also, figure in the 'bonus' from not having to align away from your mobs so frequently, if at all. i like large gist sb's. you can basically permarun 'em with 2X PDUs in the lows and 3 X ccc rigs...
- by Bom Bolenath - at 2008.02.20 16:00:00
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64. Possible way for lvl5's? - in Missions & Complexes [original thread]
As a tank, the vulture is preferable even to the nighthawk, and decidely more expendable. Problem is: hybrid turrets require cap, and you've got to count on zero cap through much of your time in a level 5 with neut arrays. If you've got the DPS fr...
- by Bom Bolenath - at 2008.02.20 15:22:00
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65. LVL 5 missions - in Missions & Complexes [original thread]
Originally by: Vash The'Stampede Only the 1st ship in gets its cap drained. All other ships are fine and aggro never changes. ^^This is inaccurate. Subsequent spawns in wave style missions seem to target logistics/support as a rule. Al...
- by Bom Bolenath - at 2008.02.17 16:39:00
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66. New Frontiers _ Mad Scientist - in Missions & Complexes [original thread]
New Frontiers is a waste of time after the first mission. 1/7 at level 3 gives me like a 2.6% standing gain to corp. After that, it's all down hill 'til the last one, and, as noted, 2/7 & 5/7 are pretty annoying. If you don't mind mining the Aris...
- by Bom Bolenath - at 2008.02.11 15:16:00
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67. 8.0 with corp, but cant purchase Jump Clone - in Missions & Complexes [original thread]
iirc, it's true standing, not skill affected "derived standing" that gets you jump clones. probably you know this, but just in case. . .
- by Bom Bolenath - at 2008.01.28 23:28:00
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68. Hactors the Final Straw for Low Sec Missions? - in Missions & Complexes [original thread]
Originally by: Ulstan The issue is not 'can you do low sec missions' without dying... The point is that you earn so little money this way, compared to missioning/ratting in 0.0 or missioning in empire, that it's hardly worth the risk. ...
- by Bom Bolenath - at 2008.01.25 20:15:00
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69. Anyone have DB stats on Mission Neutralizer Arrays? - in Missions & Complexes [original thread]
Thanks for your reply, Agif. On target, as usual. I'm bumping this all the same, on the hopes that someone with intimate knowledge of the eve DB/data-dump protocol will come forth. I just can't really understand CCP's secrecy with regards to le...
- by Bom Bolenath - at 2008.01.25 15:11:00
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70. Hactors the Final Straw for Low Sec Missions? - in Missions & Complexes [original thread]
Sid: Your point is well taken. Although I was grinding lowsec level 4 navy missions solo like nobody's business in an Abso until I decided I needed a new challenge and went to level 5s. Lowsec solo missions are quite possible and I'm sure lots of ...
- by Bom Bolenath - at 2008.01.25 15:03:00
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71. Hactors the Final Straw for Low Sec Missions? - in Missions & Complexes [original thread]
As the OP, I'm happy to accept that other threads on the topic exist. I don't read ship forums and haven't seen mention of heavy interdictors in this forum, which I do read regularly. In light of the new CCP news item on Hactors in empire, which...
- by Bom Bolenath - at 2008.01.25 03:35:00
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72. Fix for mission item stealers... - in Missions & Complexes [original thread]
stealing the mission-completing item from deadspace is considered griefing and petitionable, isn't it?
- by Bom Bolenath - at 2008.01.24 17:53:00
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73. Anyone have DB stats on Mission Neutralizer Arrays? - in Missions & Complexes [original thread]
thanks for the reply, but I don't seem to find the NPC POS arrays I'm looking for. Your link is to ship modules, but I'm trying to figure out how much something like Republic Fleet Neutralizer Array II sucks and how often.
- by Bom Bolenath - at 2008.01.24 17:26:00
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74. Hactors the Final Straw for Low Sec Missions? - in Missions & Complexes [original thread]
Edited by: Bom Bolenath on 24/01/2008 17:22:31 Originally by: Ulstan Scouts were already required in low sec, that's nothing new. It does make blockade runners built in warp core strength bonus completely useless, and WCS in general (...
- by Bom Bolenath - at 2008.01.24 17:22:00
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75. Anyone have DB stats on Mission Neutralizer Arrays? - in Missions & Complexes [original thread]
I'm trying to figure out whether it's possible to use capacitor logistics (e.g. guardian) to feed an active tank in level 5 missions with neut arrays. Problem is, the databases I've checked don't have entries for them. Can anyone help?
- by Bom Bolenath - at 2008.01.24 14:28:00
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76. Hactors the Final Straw for Low Sec Missions? - in Missions & Complexes [original thread]
In light of recent discussions about the relative worth of low-sec missions, it seems important to discuss the obvious changes to low-sec brought about by Hactors with the focussed targetting script. With sensor boosters or signal amps, a hactor ...
- by Bom Bolenath - at 2008.01.24 14:18:00
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77. Hactors the Final l for Low Sec Missions? - in Missions & Complexes [original thread]
Edited by: Bom Bolenath on 24/01/2008 14:19:19 sorry, multiple post. itchy trigger finger, i guess.
- by Bom Bolenath - at 2008.01.24 14:10:00
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78. Just lost a ship in drone mission... - in Missions & Complexes [original thread]
New Frontiers is a big waste of time. The first mission is worth the 2.4% corp standing gain I got from it, but after that they weren't worth the trouble. 5/7 is a royal pain, with the neutralizers, and there's one other annoying one in there as w...
- by Bom Bolenath - at 2008.01.24 13:58:00
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79. Level 5 Mission DB Updated 27/11/07 - in EVE General Discussion [original thread]
Aw heck, yeah, Agif! The worst part about level 5s is weird little subspawns (like 2 new BS and a neut array that lock your logistics) and the triggers are anything but obvious. I think videos, especially if you can somehow flag new spawn, would ...
- by Bom Bolenath - at 2008.01.18 14:16:00
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80. Level 5 R&D Agents? - in Missions & Complexes [original thread]
Edited by: Bom Bolenath on 17/01/2008 16:03:35 Originally by: BlondieBC Uphalla (sic) in placid region. two hops from stacmon. think federal navy Hmm, that's interesting. Looking at that constellation, it's pretty much all low-sec....
- by Bom Bolenath - at 2008.01.17 16:02:00
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